Book soon to be released

July 4, 2012

in Volume Rendering

It’s taken a long time, but the book is finally in the last production stages: proof reading, typesetting and printing (!).

The release is planned for August, but there will be some previews and sneak peeks coming up before then: Next week I will be uploading the source code to GitHub for anyone who may be interested in an advance look (check out http://pvrbook.github.com/pvr/ for updates). And towards the end of July we will make one or two sample chapters available for download.

Last of all – a big shoutout and thanks to Vincent Serritella for designing the cover!

{ 4 comments… read them below or add one }

1 Mobeen January 22, 2013 at 7:56 pm

Hi,
Is there a book’s companion website for errata? While I am reading through the book, I find a couple of errors
1) A couple of typos on page 19, section 2.2.1 Camera Coordinate Spaces second paragraph, (left and bottom should be -1)
“Screen space defines the projected view of the camera, with x=1 indicating the left edge … the right edge, y=1 the bottom edge ” should be
“Screen space defines the projected view of the camera, with x=-1 indicating the left edge … the right edge, y=-1 the bottom edge”
2) The linear interpolation code in code listing 3.12 on page 48, the second line should be
const int ceilX = static_cast(ceil(x));

2 Mobeen January 22, 2013 at 7:57 pm

The second errata should be
const int ceilX = static_cast(ceil(x));

3 Mobeen January 22, 2013 at 7:58 pm

Ahhh the interface removes the cast operator in the angled brackets

4 magnus February 4, 2013 at 9:24 pm

I’ve added an Errata page off the Book item in the menu up top. Thanks for finding these!

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